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MajorGibs gaming clan • View topic - All right I've been playing some HL2DM

All right I've been playing some HL2DM

Talk about anything and everything

Postby basser » Fri Mar 03, 2006 3:30 pm

basser
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Posts: 246
Joined: Thu Mar 25, 2004 1:40 pm

Postby ekaw » Fri Mar 03, 2006 4:33 pm

ekaw
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Joined: Fri Mar 26, 2004 9:05 am

Postby basser » Fri Mar 03, 2006 6:04 pm

basser
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Posts: 246
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Postby ekaw » Fri Mar 03, 2006 7:36 pm

Here she blows:

This is from I wanna say Chinx. Back up your original before you use it. Not an autoexec, it is a config.cfg.

unbindall
bind "TAB" "+showscores"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "c" "impulse 50"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "phys_swap"
bind "p" "toggleconsole"
bind "r" "+reload"
bind "s" "+back"
bind "w" "+forward"
bind "z" "+zoom"
bind "ALT" "+walk"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F9" "jpeg"
bind "F11" "messagemode2"
bind "F12" "messagemode"
bind "MWHEELDOWN" "invprev"
bind "MWHEELUP" "invnext"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "PAUSE" "pause"
g_antlion_maxgibs "16"
hud_quickinfo "0"
muzzleflash_light "0"
spec_scoreboard "0"
cl_playermodel "models/police.mdl"
cl_team "default"
cl_class "default"
closecaption "0"
cc_linger_time "1.0"
cc_predisplay_time "0.25"
cc_subtitles "0"
cc_lang ""
crosshair "1"
cl_observercrosshair "1"
cam_command "0"
cam_snapto "0"
cam_idealyaw "90"
cam_idealpitch "0"
cam_idealdist "64"
c_maxpitch "90"
c_minpitch "0"
c_maxyaw "135"
c_minyaw "-135"
c_maxdistance "200"
c_mindistance "30"
c_orthowidth "100"
c_orthoheight "100"
joy_name "joystick"
joy_forwardthreshold "0.15"
joy_sidethreshold "0.15"
joy_pitchthreshold "0.15"
joy_yawthreshold "0.15"
joy_forwardsensitivity "-1"
joy_sidesensitivity "-1"
joy_pitchsensitivity "1"
joy_yawsensitivity "-1"
joy_wingmanwarrier_centerhack "0"
joy_wingmanwarrier_turnhack "0"
joy_diagonalpov "0"
cl_upspeed "520"
cl_forwardspeed "600"
cl_backspeed "600"
lookspring "0"
lookstrafe "0"
joystick "0"
m_pitch "-0.022000"
m_filter "0"
sensitivity "7.300000"
m_side "0.8"
m_yaw "0.022"
m_forward "1"
m_customaccel "0"
m_customaccel_scale "0"
m_customaccel_max "0"
m_customaccel_exponent "0"
m_mouseaccel1 "0"
m_mouseaccel2 "0"
m_mousespeed "1"
cl_idealpitchscale "0.8"
net_graph "0"
net_scale "5"
net_graphpos "1"
net_graphsolid "1"
voice_modenable "1"
hud_fastswitch "1"
g_test_new_antlion_jump "1"
scene_showfaceto "0"
ai_report_task_timings_on_limit "0"
ai_think_limit_label "0"
npc_height_adjust "1"
scene_showlook "0"
scene_showmoveto "0"
func_break_max_pieces "15"
suitvolume "0.25"
sv_noclipaccelerate "5"
sv_noclipspeed "5"
sv_specaccelerate "5"
sv_specspeed "3"
sv_specnoclip "1"
sv_skyname "sky_day03_04"
sv_backspeed "0.6"
voice_forcemicrecord "1"
voice_enable "1"
voice_scale "1"
snd_duckerthreshold "0.15"
snd_duckerreleasetime "2.5"
snd_duckerattacktime "0.5"
snd_ducktovolume "0.55"
adsp_debug "0"
dsp_dist_max "1440.0"
dsp_dist_min "0.0"
snd_mixahead "0.1"
snd_musicvolume "1.0"
volume "1.0"
snd_pitchquality "1"
sv_forcepreload "0"
sv_voiceenable "1"
sv_log_onefile "0"
sv_logecho "1"
sv_logfile "1"
sv_logsdir "logs"
dsp_enhance_stereo "0"
dsp_volume "1.0"
dsp_slow_cpu "0"
cl_allowupload "1"
mp_decals "0"
r_drawmodelstatsoverlaymax "1.5"
r_drawmodelstatsoverlaymin "0.1"
r_eyesize "0"
r_eyeshift_z "0"
r_eyeshift_y "0"
r_eyeshift_x "0"
r_eyemove "1"
r_eyegloss "1"
skill "1"
r_aspectratio "0"
con_enable "1"
cl_allowdownload "1"
cl_forcepreload "0"
cl_soundfile "sound/player/jingle.wav"
cl_logofile "materials/vgui/logos/Spray_canned.vtf"
cl_timeout "30"
cl_showpluginmessages "1"
sv_unlockedchapters "1"
password ""
cl_cmdrate "100"
name "[=ONE=]-wolfdog-"
cl_cmdbackup "20"
cl_updaterate "100"
bgmvolume "1"
vprof_unaccounted_limit "0.3"
vprof_verbose "1"
vprof_graphheight "256"
vprof_graphwidth "512"
texture_budget_background_alpha "128"
texture_budget_panel_bottom_of_history_fraction ".25"
texture_budget_panel_height "284"
texture_budget_panel_width "512"
texture_budget_panel_y "450"
texture_budget_panel_x "0"
budget_panel_height "384"
budget_panel_width "512"
budget_panel_y "50"
budget_panel_x "0"
budget_background_alpha "128"
budget_bargraph_range_ms "16.6666666667"
budget_panel_bottom_of_history_fraction ".25"
budget_history_range_ms "66.666666667"
budget_history_numsamplesvisible "100"
budget_show_history "1"
budget_show_averages "0"
budget_show_peaks "1"
budget_averages_window "30"
budget_peaks_window "30"
budget_bargraph_background_alpha "128"
ekaw
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Posts: 1558
Joined: Fri Mar 26, 2004 9:05 am

Postby ekaw » Fri Mar 03, 2006 7:37 pm

autexec, the only one i have...

// Long Jump -----------------------------------------------------
alias "+lj" "+speed; +duck; wait; wait; wait; wait; wait; wait; wait; wait; +jump"
alias "-lj" "-speed; -duck; -jump"
bind "SPACE" "+lj"

//crouch jump -----------------------------------------------------
alias +cj "+speed; +duck; wait; wait; wait; wait; wait; wait; wait; wait; +jump"
alias -cj "-speed; -duck; -jump"
ekaw
Advanced Member
 
Posts: 1558
Joined: Fri Mar 26, 2004 9:05 am

Postby ekaw » Fri Mar 03, 2006 10:02 pm

and, the config is for precision, making the game as fast as possible, so it is ugly lol.

you tried hldmpro? it is nice, getting better with each iteration.
ekaw
Advanced Member
 
Posts: 1558
Joined: Fri Mar 26, 2004 9:05 am


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